![]() This combination leads to a very unique immersive experience. Sunlust: as far as 32 map megaWADs* go, Sunlust is still unique for its combination of difficult gameplay and breathtaking art. (BTW, Struggle map 30 is one of my favorite "boss maps" in existence.) However, I really like this map design, so I indeed like every map of Struggle. Arguably, this approach gets overused by quite a bit. There is a special and very prevalent combat-exploration loop in most levels of Struggle. Very strong contenders (where I like almost every map): I really like the simplicity of map 20 and the audacity of map 30 ) 180 Minutes pour Vivre: every single map was both fun and memorable for me, for one reason or another. Eviternity : For me, hardest map to like was not Dehydration, but map 18 right before it. Megawads, where I literally like every single map:
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